Resume
Experience
2024 - Ongoing
Game Producer
I'm currently volunteering as an Art Producer for Rubyshark, a volunteer-based game studio, overseeing the artistic production of our Unreal Engine FPS shooter, Mantra. I manage a team of over 25 artists across various time zones. My responsibilities include organizing workflows, assisting with meetings, tracking individual tasks weekly, creating project documents, and facilitating communication between teams. I use HacknPlan to streamline task management and ensure the timely delivery of high-quality visual assets.
Feb 2023 - April 2023
Oct 2023 - Dec 2023
Game Designer
Gateshead, NE8 3DF
Participated in the IRT3D Unreal engine internship ran by Infinity27 working on their game, Samsara, as a game designer. I later re-joined the Samsara project as a paid, contracted level designer in October of the same year.
I underwent the creative processes of; level design, quest design, dialogue writing, playtesting as well as pitching my finished products to lead developers.
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I also developed my professional experience such as; AGILE Development with SCRUM, version control via software such Perforce/GitHub, project management via software such as Hansoft.
2018 - 2022
NUCO Travel Representative
Chadwick, SK8 1PY
In my time as a ski resort representative I learned how to flexibly work with a myriad of individuals to deliver a truly special experience to customers.
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This interpersonal communication, between co-workers and customers alike, has been a key transferable skill with regards to my work in the games industry. As a result I’ve flourished regardless of who my colleagues may be.
Education
2022 - 2023
Manchester Metropolitan University
MSc Computer Games Development, Distinction.
Manchester
In 2022, I committed to my dream career in the video game industry. To translate my passion into profession, I enrolled in Manchester Metropolitan University for their MSc in Computer Games Development, completing it with the highest grade of distinction. It's in this time that I've experienced all facets of game design from sound design to UI/UX development and gained invaluable experience in both Unity and Unreal.
2018 - 2021
Loughborough University
BSc Sport & Exercise Science, 2:1.
Loughborough
In 2021 I graduated from Loughborough University with a 2:1 in Sport & Exercise Science. It's in this time as an undergraduate student that I became intimately familiar with research methodology and the importance of documentation. These transferable skills have proved to improve and refine my game development practices.
Volunteering
2024 - Annually
Expo Engagement Volunteer
Insomnia Games Festival
Birmingham NEC
Since March 2024, I've volunteered at Insomnia Games Festival as an Expo Engagement Volunteer. As part of this position, I engage with event attendees, fostering community interaction, and ensuring seamless operations throughout. From facilitating live shows on event stages to managing game booths, and aiding in the setup and teardown of the expo hall, I actively contribute to the festival's success. It's a rewarding experience where I not only assist in running the event but also foster a vibrant atmosphere that enhances everyone's enjoyment.
Certifications



Software Proficiency

Proficient in Adobe Suite, leveraging tools such as Photoshop, Illustrator, and Premiere Pro for a diverse range of design and multimedia projects.

Extensive experience in Unity game engine, demonstrated through the creation of multiple game projects showcasing proficiency in game development and design.

Contributed to multiple Unreal Engine projects, specializing in game and level design roles, showcasing expertise in creating immersive and engaging gaming experiences.

Proficient in Jira for effective project management, with additional experience in the broader Atlassian suite of software tools, facilitating streamlined collaboration and efficient project workflows.

Utilized GitHub as the primary source control platform for many projects, ensuring version control and collaborative development efficiency.

Proficient in Microsoft Suite, leveraging applications such as Word, Excel, and PowerPoint for comprehensive documentation, data analysis, and professional presentations.

Experienced utilizing Miro for collaborative planning and visualization, fostering effective team communication and streamlined project organization.

Expertise in Figma for UI/UX design, utilizing its collaborative features to create visually compelling and user-friendly interfaces.

Proficient in Open Broadcaster Software (OBS) for live streaming and content creation, enhancing the quality and presentation of multimedia broadcasts.
Professional Strengths
Leadership
Technically Adept
Teamwork & Collaboration
Flexible
Decision Making
Problem Solving
Critical Thinking
Time Management
Languages
English (Native)
Mandarin (1 Year University Module)
Japanese (Hobby)